Search results

  1. S

    Map test Megaman and Occarina

    ocarina does not need any more testing. the only way to fix it is to manually clip the laggy areas which would take an immense amount of time and effort.
  2. S

    Zombie Escape map music

    a lot of it is from super meat boy. also this one from secret of mana:
  3. S

    Zombie Escape map music

    pretty much all of the music is from either Castlevania: Lords of Shadow or Castlevania Judgment.
  4. S

    Zombie Escape map music

    Linkin Park x Steve Aoki - A Light That Never Comes
  5. S

    Zombie Escape map music

    Linkin Park - New Divide
  6. S

    Possible Grenade Change?!

    sounds like that would make nades unreliable. game mechanics should have an easily understandable cause->effect relationship. imagine the confusion a new player would have when the same grenade knocks back some zombies but not others.
  7. S

    ze_ravenholm_v03

    your .nav file is making servers crash. stop packing that shit.
  8. S

    ze_ravenholm_v03

    your logic_auto sets mp_timelimit 10. that means the map will change after a single round. I think you meant to put mp_roundtime 10 instead.
  9. S

    Increase Zombie HP Regen

    voted yes. might encourage zombies to play more aggressively. below 1000hp you can't really do much as a zombie (your only choices being either suicide or avoid being shot for basically the entire duration of the round), so a higher regen could help people get back into the action faster. it...
  10. S

    CS:S ZE Map List and Suggestions

    ze_FFVII_temple_ancient_v3 http://gamebanana.com/maps/192994
  11. S

    Event #6 || Rizoto Event

    I fixed stage 2 boss with stripper. in fact, all bosses' HP have been doubled. it should already be active unless jenz forgot to upload it. tests on GFL seem to indicate that there are no other major issues.
  12. S

    Extra Ammo (Discussion)

    I'm gonna be honest, Unloze settings feel unfair and bullshit no matter which team you're on. For a zombie, sneaky solo attacks are infeasible because you'll get knocked to the other side of the map by the sheer barrage of bullets and AWPs. A lone human, on the other hand, can't effectively...

About us

  • UNLOZE was created on June 16th, 2015.
    The community is being managed by jenz and tb.
    UNLOZE is currently centered around Counter-Strike: Source.

    Hope you enjoy the forums!
01110110 01110101 00100000 01101011 01101000 01100110 00100000 00110111 00101100 00100000 01110110 01110101 01101100 00100000 01110110 01101101 00100000 01110110 01100010 01111001 00100000 01110110 01100100 01110101 00100000 01100100 01110000 01110011 01110011 00100000 01101110 01110000 01100011 01101100 00100000 01100110 01110110 01100010 00100000 01100001 01101111 01101100 00100000 01110101 01101100 01100101 01100001 00100000 01101000 01110101 01111010 01100100 01101100 01111001 00100000 01100110 01110110 01100010 00100000 01111010 01101100 01101100 01110010 00101110

Quick Navigation

User Menu