Regarding ze_harry_potter (I want your input on this)

Brainstorming here. Here's something to think about if you could add. Maybe could be interesting.

3 items that can be picked up by either CT or T ( Have not thought of a way for this, but I was considering a race of some sorts after a limited number of players of either teams teleport)



Invisibility Cloak - Area of effect for both sides. Since the item is very basic, can maybe be used more often? Longer periods active? Active at all times? Press e to activate or deactivate whenever? Up to you on that.

Resurrection Stone - Invulnerability/No knockback for a single zombie for a limited time. (Not sure if the last may be possible but could be interesting, could only counter with a push item) | If a human picks up the item, area of effect, invulnerability for a limited time.

Elder Wand - Basically an item that charges up a little before releasing a beam forward. The damage should be equal to a nuke item. Can be countered with Resurrection Stone if picked by someone in the opposite team.


There, that should spice things up for a brand new harry pooper map.


EDIT: Yes, I realize there is already Avada, but perhaps it could be interesting to reduce the amount of items, maybe remove Avada, or keep it and have it work on bosses only?
 
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Brainstorming here. Here's something to think about if you could add. Maybe could be interesting.

3 items that can be picked up by either CT or T ( Have not thought of a way for this, but I was considering a race of some sorts after a limited number of players of either teams teleport)



Invisibility Cloak - Area of effect for both sides. Since the item is very basic, can maybe be used more often? Longer periods active? Active at all times? Press e to activate or deactivate whenever? Up to you on that.

Resurrection Stone - Invulnerability/No knockback for a single zombie for a limited time. (Not sure if the last may be possible but could be interesting, could only counter with a push item) | If a human picks up the item, area of effect, invulnerability for a limited time.

Elder Wand - Basically an item that charges up a little before releasing a beam forward. The damage should be equal to a nuke item. Can be countered with Resurrection Stone if picked by someone in the opposite team.


There, that should spice things up for a brand new harry pooper map.


EDIT: Yes, I realize there is already Avada, but perhaps it could be interesting to reduce the amount of items, maybe remove Avada, or keep it and have it work on bosses only?

Thanks for your input, but I honestly not going to start adding too much new things, def. no newer wands since there is already enough wands but def. going to 'balance' them a bit out. Some wands are also able to do what you ask with countering, for ex. human Avada wand can be countered with zombie Deletrius wand, that is basicly Deletrius his only thing it can do and is limited to amount of usage. And I believe that the human Reparo wand can be used to counter boss attack damage & the zombie Expulso wand damage. I do like the idea for the no knockback, maybe something can be done with that on an already existing zombie wand, or perhaps maybe even a zombie skin like Voldemort skin if I can get around a fix to make all the models player pickup-able, since that skin is also limited to one player max. per round to pick up this could basicly work but then I also need to keep in mind when this player dies the skin can be reset to pickup again so yeah ill have a think about that def. and see what can be done.
The area of effect is something I think I understand but not sure if that could be implement somewhere without adding extra new wands.
 
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Maybe disable wands during the last hold of each stage (besides the last one). Impossible for zombies to get in if humans utilize items properly.
 
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