541m4n
rip
sup guys it's been a while. i hope you are doing good. why am i even asking here anyway. we can directly ask to the original posters on the server since they play actively.
it's not because i haven't posted screenshots of scores favoritizing humans that the situation has become better. i was tired of taking screenshots and the folder took half of my pc memory so i deleted it.
i instead made a file where i wrote down all the human and zombie wins from different servers. zegawa first gathered all the wins on unloze but i decided to compare them.
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as you can see, unloze is the server where the wins is the most in favor of humans. that's what we call a ct biased server.
these numbers are impressive and probably one the most accurate ways to compare server difficulties. a win ratio of 21% is slightly low. even on plaguefest the ratio is 36% and that server was known as one of the hardest ever (low kb, limited ammo, no rebuys etc.). we should definitely consider making things slighty easier for humans. the ratio should be more or less at around ~30%. give or take 2-3%.
obviously it also has to be said that in my opinion nide/gfl/mapeadores have a way too high human win ratio and i would never want to see those numbers here. their numbers simply just underline the theory that ze today is a pve game: its humans vs maps (aka bosses/lazers etc.). this gamemode is still pvp and zombies should still win more than twice than humans. but again 21% win ratio for humans is still a little low. mark my words: i only say its a "little low" and not "far too low". should be increased by around 7-10% as i suggested above but not beyond that.
to be honest i am not even surprised by this, cause over the years css ze loses more and more "good" players. old school experienced players eventually leave at some point. its just natural, but still something that has to be taken into account when balancing server settings. over the time we have to make things easier and keep up with the flow. the server chooses its settings based on its playerbase and not vise versa. unloze needs to keep up its competitivity to other servers and also win more maps. i like the idea that we have the hardest settings and its something we can be proud of (especially when we beat hard maps), but currently things are a little too hard.
edit: win ratio of humans here on unloze is actually 17.5% and not 21%, which is even lower
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