Event #358 || Nomination Thread

Status
Not open for further replies.

Bane

Veteran Admin
VIP
Mar 31, 2019
181
671
1,155
24
Event #358 || Nomination Thread
Keep in mind the following guidelines:
  • You can nominate either a single map or a fitting group of maps, provided that they do not have a senselessly long duration (obviously depending on the number of maps you are nominating).
  • Map(s) should be difficult and event-worthy in some way.
  • Type the full name of the map(s) with its specific version
  • You may come up with some restrictions or changes for the map(s) (for example no items).
  • Be creative, the more unique event the better.
  • At least 4 likes are required for a nomination to be considered.
  • Only the top 5 will be selected for the poll. If there are no top 5, Event Managers will have to be selective.
  • Event Managers can alter/edit/modify/remove a nomination if they consider it not event-worthy.

You may nominate up until Tuesday 01/11/22 22:59 GMT+0 // 23:59 CET server time
This is the Event Nomination Thread for next week's Event


Maps that are currently on cooldown (you can not nominate them):
- ze_nightmare_dimension_v2_6fix
- ze_haunted_lab_escape_v2c
- ze_hold_em_v10
- ze_666_crazy_escape_v2s2
- ze_crypt_v1_4s
- ze_notredame_v1_3
- ze_atix_panic_b3t_halloween_v1
- ze_halloween_house_b4s
- ze_emerald_b2
- ze_terraria_v1_4
- ze_reservoir_1a
- ze_scourge_b1
- ze_dawnhold_v1
- ze_verdant_x_2
- ze_participant_v2
- ze_trend_machine_2_v1_25

- ze_a_e_s_t_h_e_t_i_c_v1_1s
- ze_valkvang_s1


CS:S ZE Map List, so you can get some idea of your own Custom Event!
Be creative, the more unique an event is the better.
 
"Not as easy as it seems"

Maps:

- ze_ten_keys_b2fix
- ze_scp_containment_breach_v1_b02
- ze_randomizer_c1s4


Kickers:

- On "ze_ten_keys" key carriers have low speed (0.66). Zombie's have more speed than normal.
- On "ze_scp_containment_breach" not available m249.
- On "ze_randomizer" need to win 75% and 100%. If people can't beat it then 50% and 75%.
 
Lost in the desert #2

ze_ut2004_convoy_v2_2_1
ze_ancient_wrath_v2_test27
ze_temple_v2_1
ze_sandstorm_f1

Kickers :
Desert fog enabled on all maps except Ancient Wrath. If possible, we would also have a densier fog to represent dust storm which would be randomly fired in an interval between 30-40 seconds and would last 10 seconds for example.
If this is possible, the densier fog would also damage a little bit the humans in Temple and Sandstorm.
Fall damage enabled on Ancient Wrath.
 
Last edited:
"Pirates Of The Caribbean"

Map:
ze_pirates_port_royal_v5_4s2

Kickers:
Items:
sword and wall and bubbles cooldown 100 sec
heal cooldown 120 sec
Barbarossa:
Firest and scend stage : 1 barbarossa
Third and four : 3 barbarossa
Five stage : 5 barbarossa
 
  • Like
Reactions: Charon IV
Status
Not open for further replies.

About us

  • UNLOZE was created on June 16th, 2015.
    The community is being managed by jenz and tb.
    UNLOZE is currently centered around Counter-Strike: Source.

    Hope you enjoy the forums!
01110110 01110101 00100000 01101011 01101000 01100110 00100000 00110111 00101100 00100000 01110110 01110101 01101100 00100000 01110110 01101101 00100000 01110110 01100010 01111001 00100000 01110110 01100100 01110101 00100000 01100100 01110000 01110011 01110011 00100000 01101110 01110000 01100011 01101100 00100000 01100110 01110110 01100010 00100000 01100001 01101111 01101100 00100000 01110101 01101100 01100101 01100001 00100000 01101000 01110101 01111010 01100100 01101100 01111001 00100000 01100110 01110110 01100010 00100000 01111010 01101100 01101100 01110010 00101110

Quick Navigation

User Menu